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BattleTech: Flashpoint expansion brings the beach to the turn-based mech strategy party

Paradox has announced BattleTech: Flashpoint, the first expansion for its turn-based mech opus. It's adding a string of new mechs, missions, and a new biome - lush tropical environments. A significant feature is a new kind of mission. Flashpoint missions aren't single contracts, but a string of consecutive missions, and ones that you won't be able to repair your mechs in between. Think of a Black Hawk Down style rolling conflict, where you aren't able to extract and the objectives keep changing. In the original game it was already hard to keep your mechs intact on a single mission so these Flashpoint missions are going to be a real challenge. There's also a whole new kind of encounter called Target Acquisition, which is all about taking territories. This is something light and medium mechs are perfectly suited for with their extra speed. Of course, if you need to hold the ground after reaching it, you'll want to reinforce them with heavier mechs as soon as you can.
BattleTech: Flashpoint expansion brings the beach to the turn-based mech strategy party BattleTech: Flashpoint expansion brings the beach to the turn-based mech strategy party Reviewed by Unknown on August 21, 2018 Rating: 5

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