Left Alive has three playable characters, but no leveling system or special abilities
Left Alive stars three principal characters, each of which is trapped in a city as an invading army lays siege. The goal for each of them is to escape the city alive, and though they’ll take different paths to get there, nobody has special abilities to help them along. They’re all just people, and as director Toshifumi Nabeshima says, nobody has superpowers - it’s all about ordinary people fighting for survival. Each character has their own background, and though that doesn’t change their in-game capabilities, it does influence what kinds of situations they’ll find themselves in over the course of the story. One character is a young soldier, and he’ll more frequently find himself in combat situations - and more often be able to commandeer Wanzer mechs for his own use. Another, female character is slightly more prone to stealth and crafting solutions. Even with those vague directions, you’ve got plenty of choice in how you approach each group of enemies. If you’ve saved up a bunch of ammo, that could mean fighting them directly. More likely, you’ll be crafting some makeshift weapons and distractions and opting for a subtler approach.
Left Alive has three playable characters, but no leveling system or special abilities
Reviewed by Unknown
on
August 23, 2018
Rating:
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