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BioWare should learn from Warframe if it wants to fix Anthem

Anthem is kind of a mess right now. Long loading times, a confusing inventory system, and repetitive quests are just some of the complaints rallied against EA and BioWare’s new sci-fi MMO. How can it be fixed? People are throwing ideas around at the moment, including Diablo III designer Travis Day, who suggests giving the game a better reward structure. But if BioWare should look anywhere for a guiding light it’s at Digital Extremes and how the studio turned Warframe around. The free-to-play online shooter hasn’t always been the behemoth it is today. It didn’t manage to deliver on its ambitious premise when it came out in 2013, with a number of features lacking the necessary polish, none of it helped along by mechanics such as making players pay to revive their characters. Listening to the small, vocal community is how Digital Extremes managed to get through this tough period, and continuing that effort is what propelled Warframe into the heights of popularity. That’s exactly what BioWare needs to do right now.
BioWare should learn from Warframe if it wants to fix Anthem BioWare should learn from Warframe if it wants to fix Anthem Reviewed by Unknown on February 27, 2019 Rating: 5

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