Fallout 4’s desolate Glowing Sea represents Bethesda’s RPG storytelling at its best
I have two recurring nightmares. In one, I'm inside this church that I used to visit as a child. All the lights suddenly go out, the doors lock, and I realise I'm trapped in there for the entire night. In the other, I'm standing in the street when I look up to see a passenger jet hurtling out of the sky, heading directly into the ground.
These motifs are repeated in Fallout 4’s The Glowing Sea, a sprawling, unnerving desolation located in the south-west corner of what used to be Boston. The first is evoked by Forgotten Church, a building almost entirely buried by nuclear waste that can only be entered via a hatch in the roof. Meanwhile, Skylanes Flight 1665 – the crash site of a pre-war passenger jet – dredges up the second. For me, these locations underscore The Glowing Sea’s macabre yet majestic power – a vast tract of uninhabitable land that, perhaps counterintuitively, best represents Bethesda Game Studios’ storytelling chops.
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