Destiny 2 Patch Notes Preview Includes Trials, Raid Reward Changes
The release of Destiny 2's Season 11 is imminent, with less than a week left of the current Season of the Worthy. With the new season will come a livestream presentation that'll address what's coming next for Destiny 2 in Season 11 and the game's upcoming fourth year, as well as a new update to the game to make some changes. Bungie gave a preview of that patch in a weekly blog post, and while most of what it mentions has already been announced, a few tidbits should be welcome to players.
The developer dropped the info in its latest This Week at Bungie blog post, providing a portion of the patch notes for Update 2.9.0. Most interestingly, Bungie is tweaking Trials of Osiris to deal with some issues it saw in the Season of the Worthy. Trials pits players in intense multiplayer battles where the goal is to get a "flawless" run of winning seven matches in a row. Bungie tweaks Trials to get harder over time, so the closer you are to going flawless, the more likely you are to run into other players who are also closing in on a flawless run. But in this past season, some players would repeatedly reset their Trials tracking cards so they would be put back to the beginning of a run, and therefore have the easiest matchmaking, so that they could earn Trials tokens after each match, which could be used to purchase the activity's armor and weapons.
Update. 2.9.0 changes trials so that tokens will only drop at the 3-, 5-, and 7-win milestones, instead of after each match. That should discourage players from repeatedly resetting their cards so they can go after easier teams and stockpile tokens, and give less-skilled teams more of room to compete.
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