Konami is getting back into the PC gaming business… by becoming an indie publisher
Since the launch of Metal Gear Solid V: The Phantom Pain, it's seemed like Konami has been looking for an out from the home videogames business: there was the disappointing cancellation of Silent Hills, the half-hearted effort that was Metal Gear: Survive, and the increased focus on IP-themed slot machines. But a new initiative at Konami may see the publisher roaring back into the videogaming space, and it may be publishing your next favourite indie game.
MCV has a new interview up with Richard Jones, the senior brand and business development manager at Konami Europe. Jones says the company has launched a new third-party publishing unit whose goal is to "bulk out our portfolio" of games, specifically by picking up promising indie titles that appeal to audiences outside Japan.
"We're looking to work with external studios of all sizes, up to double-A and beyond at some point," Jones told MCV. "We are looking to complement what is going on in Japan. So the dev teams in Japan are continuing to work on the Konami IP. And we will continue to publish those titles. And so the idea of what this programme offers is the chance for us at Konami Europe, and my colleagues in the US as well, is to find complementary titles."
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