Header AD

Hideo Kojima Supports In-Game Photo Modes, Believes They Improve Photography Skills

Being noted as one of the most imaginative minds in the video game industry, Hideo Kojima is a man who values creativity and artistic outputs, particularly movies and music. As the director of such popular hits as the Metal Gear Solid franchise, Death Stranding, and the sadly short-lived P.T., Kojima has recently declared that he will keep creating until his brain loses its "creative powers." One other thing that the developer is keen on is in-game photo modes, which have made their way to many games. While it may seem a bit of a gimmick, Kojima has recently leaped to its defense.

In a couple of posts uploaded to Twitter yesterday, the Phantom Pain director has said that, while some people might make fun of a game's photo mode, he believes it's something that can help to improve real-world photography skills. He added that the experience of taking photos in a game has the potential to translate to a real camera or smartphone. Given that his own game Death Stranding introduced a photo mode in an update early last year, it's understandable that he would be defensive of its use.

RELATED: Hideo Kojima Criticizes Digital Media

Hideo Kojima's argument is that, given time, skills will improve if players keep taking virtual photos in-game, honing in on such things as composition, layout, and focus. He's also not the first to speak about photo modes, either. Recently, a YouTube series called Photo Mode Perspective analyzed the photographic aspects of God of War, breaking down the settings of the feature one by one, and how users can utilize it to create the best photos.

While Kojima is best known as a video games developer, it's not often that he actually talks about the games themselves. This recent photo mode rebuttal is a fairly rare instance. However, most recently, the Japanese director did praise the indie time loop game 12 Minutes by Luis Antonio, saying that he lost time himself playing the point-and-click adventure title, and compared it to the 2016 puzzle-platformer Inside developed by Playdead.

With Norman Reedus recently saying that a Death Stranding sequel is being planned, and a rumored new title being made in collaboration with Xbox, it's looking like Hideo Kojima is going to be a busy man for the next few years. Maybe he can take some recuperation time to boot up a game's photo mode and take some artistic shots for all to see.

MORE: What a Death Stranding Sequel Could Mean for Hideo Kojima/Xbox Rumors

Hideo Kojima Supports In-Game Photo Modes, Believes They Improve Photography Skills Hideo Kojima Supports In-Game Photo Modes, Believes They Improve Photography Skills Reviewed by Unknown on August 30, 2021 Rating: 5

No comments

Post AD