Call of Duty: Modern Warfare finally has a new engine, with 4K and raytracing
Call of Duty: Modern Warfare will be the first game in the series to run on a brand-new engine in 14 years. At a preview event earlier this month, Infinity Ward confirmed that the upcoming release will not run on the tech that has defined the series since 2005’s Call of Duty 2.
The new engine will allow fans to play Modern Warfare in 4K with HDR, and will utilise DirectX Raytracing on (but only on PC). A new GPU geometry pipeline allows for more detailed environments, rendering the game’s locations much more efficiently than before, and the new engine also allows for advanced photogrammetry, helping cut down the time it takes to create intricate textures.
New spectral rendering means that both night-vision and thermal imaging will be more realistic than ever before, allowing you to pick up details that might have been lost in previous attempts to capture the technology. New world volumetric lighting allows Infinity Ward to show sunbeams shining through a window - or beams of light shining through smoke.
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