Harry Potter: Wizards Unite Review
Harry Potter: Wizards Unite may not be the wizarding world game of my dreams (hopefully that leaked Harry Potter RPG trailer is more than a concept) but I’m pleasantly surprised with how much I’m enjoying Niantic’s latest augmented reality “walking RPG.” This followup to the phenomenally successful Pokemon GO does a lot of heavy lifting to justify its storyline that makes the actual idea behind it a little wonky, but the many, many layers of exploration and collection it encourages have kept me engaged on a daily basis… so far.
Harry Potter: Wizards Unite is, in a nutshell, Pokemon GO but with wizard tchotchkes instead of collectable pocket monsters. The longer version of the description reads a bit more like a J.K. Rowling lore tweet: in the quiet, post-Deathly Hallows epilogue lives of Harry, Ron, and Hermione, a great calamity has hit the wizarding world and threatens to tear down the wall between muggles and magic. You and wizards around the world are enlisted to help uphold the Statute of Secrecy and eventually solve this Calamity.
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