The Witcher 3 made $50 million on Steam, so now the devs get to keep 80% of future revenue
CD Projekt's excellent open-world RPG won't stop selling - especially not with the absurd Witcher 3 player counts that the Netflix series has driven. Now, the company has announced that the game has brought in $50 million in revenue on Steam since October 1, 2018 - and while that may seem like an arbitrary milestone, it's actually very significant.
October 2018 is the cutoff for Valve's sliding revenue share tiers. The standard split with developers is 30% for Valve and 70% for the devs, but that shifts to 25% / 75% when a game makes $10 million, and 20% / 80% when a game makes $50 million. The new split applies to future revenue, so now CD Projekt gets to keep 80% of revenue from now on - which are likely to continue strongly, with the continued popularity of the Netflix show.
Steam's revenue share changes in 2018 came in the wake of the Epic Games Store and its 12% share of revenue - developers there get 88% of the revenue, no matter how much money their game has made.
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