Psychonauts 2 Brought Back Cut Content After Dev Was Acquired By Microsoft
Psychonauts 2 developer Double Fine was acquired by Microsoft in 2019, and it turns out that the buyout had a major impact on the company's newest game. Double Fine founder Tim Schafer told GI.biz that when his studio was acquired by Microsoft, it allowed the developers to bring back content for Psychonauts 2 that would have otherwise been left on the cutting room floor.
"With Psychonauts 2, we could see the end of our budget coming up, and so we had cut a lot of stuff," Schafer said. "We had cut our boss fights. Now we are able to put those back in, and we're like, 'We think people would have noticed if we didn't have those boss fights'. Being able to complete the game in the way that it was meant to be was very important."
Psychonauts 2 was initially funded on Fig, where it raised more than $3.8 million USD, before the Microsoft acquisition. The game, which was announced all the way back in 2015, is now due to launch later in 2020 following a delay.
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