The biggest PC gaming stories of the week
E3 2020 never happened, but it kind of did, and so it kind of ended this week. Microsoft was the last big player we expected a livestream from, and it put on the Xbox Games Showcase on Thursday. Geoff Keighley has more Summer Game Fest stuff planned, but at this point we're moving into Gamescom territory. Goodbye E3 that didn't happen, hello other conventions that are kind of happening, but digitally.
Here's the big news from the final week in a very prolonged not-E3:
Avowed is Obsidian's new Skyrim-like RPG, check out the first trailer
We don't know much about it, but a new Obsidian game is exciting. We call it 'Skyrim-like' because of its first-person view, and because it looks like it'll span a large chuck of land—some of the same land the Pillars of Eternity games are set on.
Minecraft players may have found the world of the title screen
In the Minecraft 1.8 beta, a blurry background image was added to the title screen. It shows a lovely lake in a Minecraft world that I never thought much about. Some players thought about it a lot, however, and made it their mission to find the sequence of digits that forms that world. It's the digital version of finding Windows XP wallpaper look-a-like hills in real life, basically, except they can now generate the iconic scene forever.
Star Wars: Squadrons hands-on: the flight sim we've been waiting for
Wes got a chance to play and capture video from EA's next Star Wars game, and the space combat sim is looking good so far. You can read his thoughts at the link above, and watch the video below.
What we thought of the Halo Infinite reveal
Microsoft's not-E3 event brought us the first campaign gamplay reveal for Halo Infinite, which is scheduled to release before the end of the year. We had mixed reactions. In certain screens and stills, some of the textures looked a bit mushy, although Microsoft says it's still a 'work in progress' even as the holidays loom. As for how it plays, it looks like classic Halo, but with a lot more space.
New report claims Assassin's Creed developers were pressured into minimising female protagonists
Ubisoft's management and culture has been under heavy scrutiny these past several weeks, which has resulted in multiple resignations and statements of apology amid a variety of allegations. New this week were claims is that former chief creative officer Serge Hascoët, who was one of those who resigned, along with others repeatedly intervened to reduce the prominence of women protagonists in the Assassin's Creed series.
Gabe Newell has been a 'COVID refugee' in New Zealand since March
He's throwing a free concert as a thank you to the country.
More things that happened this week
- Sekiro has ruined all other singleplayer games for me
- Fable makes its long-awaited return at the Xbox Games Showcase
- Oh great, now Windows 10 is breaking the internet on some PCs
- Warhammer 40,000: Darktide is a new co-op FPS from the makers of Vermintide
- Watch upscaled footage of Diablo 2 in 4K at 60fps
- The Outer Worlds' first DLC expansion will add 'a substantial amount of content'
- How a spooky game about being alone on a server launched an accidental ARG
- The US Army's Twitch bans may violate the First Amendment
- The Epic Games Store Summer Sale is live
- Nvidia buying ARM would be a seismic shift of power in the chip industry
- G4 teases a surprise comeback
- Rocket League going free-to-play, new players will have to get it on the Epic Store
- Apex Legends developer leaves negative Glassdoor review of at-home working conditions
- Mixer is now officially gone
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