Hyper Scape Season 1 Patch Notes Revealed, Adds Story Content
Ahead of the official launch of Hyper Scape on August 11, Ubisoft has released the patch notes for the update that's going live alongside the launch. Notably, the patch makes numerous balance changes to certain weapons and Hacks, and makes a nice adjustment to health regeneration. You can see the full patch notes below.
"Although we find having a slightly faster [time to kill] can be a good thing, we agree it should come more from balancing the Weapons rather than nerfing the Hacks," Ubisoft writes in the patch notes. "Overall, the v0.5 nerf on Hacks was too severe. Like many of you told us, we also firmly believe the unique pacing and gameplay provided by the Hacks is essential to Hyper Scape, and we do not intend to drift away from that."
To that end, the Protocol V sniper rifle will once again be a one-shot kill and the Ball, Slam, Teleport, Reveal, Invisibility, Mine, Invincibility (previously called Armor), and Shockwave Hacks all getting lower cooldown times. Shockwave and Mine are also getting noticeable buffs to the damage they dish out. This all should encourage players to close the distance on opponents as quickly as possible and more readily rely on Hacks while in the midst of a fight, not just guns. And to make sure these close-range engagements are a little easier to manage, the time until health regen kicks in has been shortened from 10 seconds to 5.
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