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Every Weapon In Resident Evil 4, Ranked From Worst To Best

Resident Evil 4 has such a large arsenal, it can be hard to keep track of every weapon and decide what to use during a playthrough. This list should help anybody going through the game for the first time plan ahead on what to use. Though initially released on the Gamecube and eventually the PS2, modern versions are easy to access on current hardware.

Related: 10 Mistakes Everyone Makes On Their First Playthrough Of Resident Evil 4

Knowing what weapons you want to upgrade is vital to saving money and making sure you have enough resources. This list also does not list every weapon in Resident Evil 4. Instead, it focuses on the weapons you gather throughout the actual campaign, excluding special unlockables earned from The Mercenaries and beating the game.

15 Shotgun

This gun is found early on in the adventure during the first stand in the small village. It does not let you down during the first chapter, but is better left at the wayside once you can buy better Shotguns. Regardless of power, the shotgun is always good for staggering enemies.

14 Rocket Launcher

While it may seem like this weapon is too low on the list, several disadvantages make the Rocket Launcher less than ideal. It only fires once and takes up a lot of inventory space. Only one is found in the environment during the castle chapter, and is better to sell than use. Leon disposes of Saddler with a special Rocket Launcher. If only he had before Saddler killed Luis. 

13 Rifle

You should definitely buy the Rifle once it becomes available to purchase from the Merchant, but there is no need to upgrade it. The long range is nice, but it becomes obsolete once you reach the castle and the semi-automatic Rifle becomes available.

12 The Knife

Do not underestimate the Knife. While it is not very powerful, the Knife is vital to saving ammunition, especially early on.

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When an enemy is knocked to the ground, walk up to them and knife them instead of shooting them. Maybe it is just a few shots, but they add up. The knife is also great against Krauser during his boss fight. 

11 Mine Thrower

As cool as the Mine Thrower is, you do not need it. It is good for clearing a crowd, but other weapons fulfill a similar purpose. The ammunition is also valuable, so one strategy is buying the weapon and selling the ammo you collect.

10 Punisher

The Punisher is a pistol obtained by shooting at least ten blue medallions in the first chapter. It pierces through enemies, allowing you to damage multiple Ganados at once. We ultimately recommend using it just until you get the Red9. In terms of long term use, either the Handgun or Red 9 are more desirable.

9 Broken Butterfly

This magnum is available to buy from the Merchant, but it is better to collect it during the castle chapter. Of the two magnums you can get in the game, it is the worst. All the same, it gets the job done until you can purchase Killer 7. It also just feels cool to use.

8 Riot Gun

Taste in shotguns ultimately depends on personal preference. While the Riot Gun is weaker than the Striker, it has longer range and is easier to aim. It ultimately depends on what you value in a shotgun. Its special ability is nothing to write home about either.

7 Killer 7

This magnum should replace the Broken Butterfly immediately after obtaining it. Starting at a base firepower of 25, it eventually goes up to 35, making it an ideal power weapon for any boss fight. The name is obviously an homage to the Capcom game Killer 7.

6 Striker

The Striker is the smallest of the shotguns and aims from the hip, making accuracy a chllenge. However, the increased power and rate of fire make it a beast of a gun for getting Leon out of a corner. The final upgrade lets you put 100 bullets into a magazine, making reloading a non-issue.

5 Handgun

The Handgun is all Leon has at the start. While its power is nothing compared to other pistols, the final upgrade significantly increases a headshot's chance at critical damage. It is useless against bosses, but regular enemies are mince meat with this ability.

4 Rifle (Semi-Auto)

Replace the normal Rifle the moment you have the ability to buy this weapon. The Rifle (Semi-Auto) is powerful at both close and long distances.

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Some of the bigger enemies like the Regenerador and Garrador are significantly easier with this rifle in tow.

3 Grenades (Flash, Incendiary)

The three types of Grenades are all great for getting Leon out of a jam. Regular ones send enemies flying, while Incendiary Grenades burn them where they stand. Flash grenades incapacitate most foes for a long time. Flash Grenades also immediately kill the Plagas that sprout from some enemies' exploded heads.

2 TMP

The only automatic weapon in the game is a must have. It is also decently powerful when fully upgraded, so we recommend buying the increased power as soon as it becomes available. With enough ammunition, several burst can clear a whole crowd of Ganados.

1 Red9

The Red9 is the most dependable gun in the game. Sufficiently powerful and quick to reload, it is the best use of Handgun bullets. When more powerful ammunition runs low against bosses, Red9 is still useful. On top of everything else, it is just a cool looking pistol.

Next: 10 Hilarious Resident Evil Memes Every Fan Can Relate To 

Every Weapon In Resident Evil 4, Ranked From Worst To Best Every Weapon In Resident Evil 4, Ranked From Worst To Best Reviewed by Unknown on April 10, 2021 Rating: 5

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