Hollow Knight: Silksong's New Crafting System Explained
There are many exciting things about Team Cherry's upcoming game Hollow Knight: Silksong. One of the reasons why fans have been waiting for the release of this title is the fact that it will change considerably from its predecessor. Although there is a narrative tying the two games together, the new game will have a new main character which means players will need to get used to Hollow Knight: Silksong's gameplay.
Fans are looking forward to the release of Hollow Knight: Silksong for several reasons. For one, the first game has five different endings and, according to Team Cherry, all of them are canon. This means that the new game will have to find a way to accommodate every Hollow Knight ending even though some of them are incompatible. Furthermore, Silksong will feature many new items such as the tools which will be replacing the charms from the first game.
In Hollow Knight, players got the chance to improve the Knight's abilities, its nail, and its health by using charms. These small objects could be found all over Hallownest and the player could equip them whenever the Knight rested on a bench. Even though most charms were not necessary to complete the game, they did change the gameplay considerably making them very valuable. Furthermore, some charms like the Kingsoul do have a powerful connection to the narrative of Hollow Knight as this one changes to Voidheart once the Knight visits the Birthplace.
Although charms will be gone in the upcoming game, Hollow Knight: Silksong will have a similar system so players can enhance Hornet's skills. Instead of collecting charms, players will get to craft and equip tools that are primarily made of shell shards. Another interesting thing from the inventory screen is that there appears to be a limited amount of shards that you can collect so players may need to farm this material constantly.
One of the major differences between Hollow Knight and Silksong is that the resting system will not only replenish health and silk in the upcoming game. Aside from serving as a saving point, resting will now require the player to spend some shell shards in order to replenish the tools, meaning that resting will come at a cost every time.
The inventory screen that has been spotted in the E3 2019 demo of Hollow Knight: Silksong gives off many clues about how the crafting system might work. One of the materials that will be used to craft tools will be the shell shards. Unfortunately, Team Cherry has not revealed any tool recipes so far, so it is impossible to know how many shell shards will be needed to create tools.
In addition to the inventory screen, there is a tool one that shows a new feature called "crests." So far, it seems like one of the new features of Hollow Knight: Silksong is that Hornet will now have access to at least two types of crests in which she may equip tools from different categories. While the actual mechanism is yet to be revealed, it might be that one crest allows Hornet to equip more tools from one category, and another crest favors a different set of tools.
These are the new tools from Silksong that have been shown so far: a single small nail, a pack of three small nails, a round set of nails that Hornet uses to further propel herself (similar to the ones seen in Hornet's fight in Kingdom's Edge), spawning bugs similar that seem to work like the Glowing Womb charm from Hollow Knight, the pimpillo which works like a grenade, a saw that travels in the ground, and a lifeblood syringe.
Hollow Knight: Silksong is currently in development for PC and Switch.
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