Here's why Mass Effect Legendary Edition launched to mixed Steam reviews
Mass Effect Legendary Edition released on Steam this morning, and the reception was lukewarm: For most of the day, the remastered RPG trilogy had a "mixed" user rating on Steam. (Just after this article was published, the Steam rating changed to "mostly positive," so I updated the headline.) Don't resign yourself to disappointment, though. Many of the negative reviews cite technical reasons that won't necessarily apply to you, and there are some enthusiastic thumbs-ups among the complaints.
For $60, Mass Effect Legendary Edition is a 100GB package which contains remastered versions of Mass Effect 1, 2, and 3 (minus the multiplayer), and all the DLC (except Pinnacle Station). Being the oldest, Mass Effect 1 has gotten the most attention. Along with the graphical remaster, the combat has been modified to feel more like it does in Mass Effect 2 and 3, and some may be disappointed that the original's cantankerous RPG systems have been relaxed. For example, you now have an accurate crosshair rather than a circle that loosely suggests where your bullets will go.
Granular design criticism is not the focus of the current Steam reviews, though. Here's an overview of the primary complaints I've found in the negative user reviews so far, and what I've experienced playing the ME1 remaster today.
"The Steam version launches Origin in the background, which is annoying, and may require troubleshooting."
This is true, and it did cause a brief problem for me: On first launch, EA complained that I couldn't run EA Desktop and Origin at the same time. I'd forgotten all about installing the EA Desktop beta and had to find and kill the process in the task manager. Once I did, it launched fine and Origin is not too intrusive: It automatically pops up when the game is launched and then hides in the taskbar. (If you have other EA games on Steam, you'll be used to this annoying little process. Obviously, this is a non-issue if you bought Mass Effect Legendary Edition directly through Origin instead of on Steam, but that does make you slightly weird.)
"The mouse control in Mass Effect 1 feels wonky, as if mouse acceleration is on."
Shepard's turning radius takes some getting used to (if you're new to the Gears of War era of third-person shooters, welcome), and finding the right mouse sensitivity is tricky. The camera does seem to spin at an uneven rate at times, but I can't tell if it's just my perception. As far as I can tell, the mouse control is just like it was in the original, although perhaps the remaster didn't need to replicate that aspect of the old PC port.
"The ultrawide support doesn't include cutscenes, which are 16:9 with black bars."
I haven't tested this, but I think we can safely take the word of ultrawide owners, the PC's most vocal special interest group. I used to have an ultrawide, too, so I get it. It's annoying going from full-screen to black-barred cutscenes. It's not too surprising that these 15-year-old cutscenes weren't recreated in a wider aspect ratio, though.
"There's no FOV slider."
It's true. While it's pretty normal for an aging third-person game to lack an FOV setting, it's a surprising omission considering that the remaster includes an excellent photo mode where the camera is adjustable.
Rarely have PC gamers found a game we can't change the FOV in, though. I haven't figured out a way to do it in the Mass Effect 1 remaster yet—the config file system has changed, and I'm not sure how to get access to the dev console—but someone will probably make it happen.
(Regarding the photo mode, it's really good. You get a free camera and can adjust the focal distance and depth of field blur, tweak the saturation, brightness, and contrast, apply filters, and toggle character and vehicle models.)
"There aren't many graphics options, and it doesn't look as good as I expected."
It's true that the graphics options haven't changed much. In Mass Effect 1, you can now pick resolutions above 720p, of course, and there's a framerate cap setting that maxes out at 240 (not sure why uncapped isn't an option), as well as new checkboxes for anti-aliasing and ambient occlusion. That's all that's new.
It is a significant visual improvement, in my view; the original, unremastered Mass Effect was made for 720p TVs, and it shows. The remaster is hardly gorgeous, but at 1440p it's crisp and I find the simplicity attractive. The characters move their mouths as if their jaws have been loosely wired shut, but hey, it's an old game. I don't find it distracting. Others at PC Gamer think the remaster is ugly, though, so I may just be a softie.
"The performance isn't as good as I expected."
Playing the Mass Effect 1 remaster with my Nvidia RTX 2070 Super, I'm getting between 150 and 220 fps at 1440p with all the settings turned up. Rachel said she was getting over 60 fps on a Radeon RX 5700. Can't speak for others, but everything is fine here.
"I can't run it at all."
Some players are unable to launch the games at all, or are experiencing crashes. I haven't had any crashes, even after alt-tabbing in and out Mass Effect 1 a few times. It isn't clear yet whether this is a widespread issue, or if it's only affecting a small number of players.
"You can't set the audio and subtitles to different languages."
This is true, and pretty silly. Seems like an oversight that can be fixed in the first patch, though.
False: "There's no controller support."
I don't know why someone wrote in a review that there's no controller support. There is controller support. The UI automatically swaps between key and button prompts. Perhaps some specific controller driver doesn't work, but my wireless Xbox One controller works fine.
I've only mucked around on the Normandy and in Mass Effect's first mission (why did I shoot the gas bags again even though I know they're harmless?), so I don't have anywhere near a complete set of feelings on the visual and design changes yet—this is just some context for why the user reviews look like they do right now, and what you may or may not experience.
Alan over in the hardware department will have an in-depth Mass Effect Legendary Edition technical analysis published pretty soon, and Jody is working on a new review of Mass Effect 1—not just a review of the remaster's technical updates, but also of the game itself. It's been nearly 15 years since the first Mass Effect released, after all, and RPG design has changed just a little bit. If you want to know how it holds up before considering a play, keep an eye out for that review on Monday.
For more, check out Jody's interview with some of the devs behind the remasters.
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