Bringing a sword to a spell fight in New World
In a typical MMO, you'll often find yourself locked out of using certain weapons purely based on the class you pick. Warriors specialising in melee attacks won't be given access to spells, while spellcasters will be refused access to ranged weapons. If you want to experiment, you need to start all over again.
Not so in New World. Amazon Games' upcoming MMO throws classes out the window, instead allowing you to pick up whichever weapon you feel like wielding, whenever it takes your fancy. You can spend hours mastering the warhammer but still carry a musket on your back and a staff in your inventory, which could come in handy when partying up.
But how do these different combat styles interact, and how do you know which one is right for you? To give you a headstart on the rest of Aeternum, ahead of New World's closed beta starting on July 20, we're taking a look at the three main styles of combat and what you should expect from them.
RELATED LINKS: New World system requirements, New World factions, New World release date
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