Meet the factions of ELEX II – the Albs and Clerics
Piranha Bytes, the developers of classic RPGs Gothic and Risen are back with a follow-up to their 2017 cult hit ELEX. This open-world RPG returns to the science-fantasy world of Magalan, which has been embroiled in a conflict between its six fearsome factions.
Taking its cues from acclaimed western RPGs like Fallout and The Witcher, the ELEX series fuses post-apocalyptic science-fiction with medieval fantasy in a charming and surprisingly deep narrative that has earned it a cult following. Now, ELEX II is getting ready to launch, continuing the story from a fresh starting point that is welcoming to newcomers. Several years have passed since protagonist Jax fought off forces seeking to exploit the power of the mysterious substance known as ELEX and in that time the world of Magalan has gotten bigger – and more dangerous.
The open-world RPG sees you traversing a post-apocalyptic landscape as you fight to bring peace to the various factions that are locked in perpetual war. There are now six major powers that dominate Magalan – the Albs, Clerics, Berserkers, Morkons, Outlaws, and the new alien threat, the Skyands. To save the world, you'll need to decide which faction to align yourself with, and which to condemn. Players must tread carefully however, as joining one faction may anger another, and Jax will need to bring all of the human factions together to defeat the unknowable threat of the Skyands and save his son Dex.
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