Welcome to Solium Infernum, the “Dark Souls of strategy games”
“Hell is other people.” Trapped together in a small room, the central characters of Jean-Paul Sartre's 'No Exit' gradually learn that being watched, observed, and scrtunised by others is a special kind of nightmarish punishment. When writing about videogames, it's not often you get to reference French philosophy or the pains of psychological pressure, but enter Solium Infernum, a new strategy game, set in Hell, where manipulation and deviousness are much more dangerous than guns. With influences including Doom, Civilization, and Dark Souls, Solium Infernum pits you against human players (though single-player is still available) as you contend for the infernal throne - Lucifer has vanished in mysterious circumstances, and a new ruler of Hell must be chosen. It all started back in 2009.
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