System Shock review – still just a rat in a maze
If there’s one thing you should take away from this System Shock review, it’s that this is the most playable version of the classic PC game. Both its 1994 original and the subsequent Enhanced Edition from 2015 suffer at the hands of a user interface with more in common with Excel spreadsheets than a first-person shooter. The System Shock remake from Nightdive Studios is far more game-like, but it’s still perhaps a little too faithful to the source material.
As a hacker arrested for attempting to steal company secrets, you soon find yourself onboard a dilapidated space colony, festering with mutants, rogue robots, and humans turned into corrupted androids. Unfortunately, all of them are trying to kill you without provocation, presenting a slight hiccup in your interstellar journey. As it turns out, the ship is under the control of the now-sentient ship’s ai: SHODAN, whose moral inhibitors you disabled not long before. As one of the last living people onboard the space colony, it’s up to you to stop SHODAN’s plans to exterminate the human race.
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