Former Sims Lead Developer Working on New Project With Paradox Interactive
With every new generation of gaming, realism has become more prominent as technology advances and graphics capabilities improve. However, among the many simulators and creation games available, The Sims has stood the test of time, fostering an abundant creator and modder community and consistently adding new content to its base games. Now, one of the major minds behind the franchise is setting his sights on a new studio with future prospects.
As an executive at Electronic Arts, Rod Humble oversaw development of The Sims 2 and The Sims 3. After his departure from the series, he then joined Linden Life, the team behind online simulator Second Life, as its CEO. Most recently, Humble was selected to head a new studio for the strategy game developer Paradox Interactive named Tectonic. In an interview with PCGamesN, the simulation game veteran teased his upcoming work as Paradox Tectonic's leader.
During the interview, Humble promised to follow Paradox's ethos of making games that appeal to "intelligent players." He also revealed that these games would "embrace" mods, in order to encourage user creativity. When discussing Paradox Tectonic's mission, Humble said that it was looking to make "deep" games that offered a wide scope and a large scale.
In fact, when discussing Easter eggs, the former EA executive VP said that he wanted to create layered mechanics that grow more complex and allow for a variety of possibilities as players learn the gameplay. The final result would be "little" mechanics for specific actions that are almost like Easter eggs. To conclude, Humble stated that development was going well, and that more details would come soon.
While Humble's words sound enticing, they also seem a bit exaggerated. For comparison, the developer behind No Man's Sky promised a variety of impressive features that didn't appear in the initial, threadbare release. When asked about concerns over how the game would be developed and a potentially "exponential workload," the executive was evasive.
Although readers could take away a sense of what Paradox Tectonic's new game would be like, perhaps hyped Sims players should temper their expectations. However, in Humble's defense, The Sims 4 offers a lot of functionality and gameplay that would have been unthinkable years ago. Perhaps the future is not as farfetched as it seems.
Source: PCGamesN
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