10 Divinity II: Original Sin Mods That Make The Game Even Better
Not many cRPGs get made anymore despite the overwhelming success of Baldur's Gate and the Neverwinter Nights series. There are still a few that get made, though, once of which being Divinity: Original Sin 2. This behemoth of an RPG has enough content to keep players engaged for hundreds of hours, but this playtime can balloon further with mods.
Content mods aren't common for Original Sin 2, but the number of mods that range from overhauls to small quality of life gives just enough incentive to try another playthrough. This game has few issues to begin with, but well-made mods put Original Sin 2 on another level of quality entirely. Here are 10 Divinity: Original Sin 2 mods that make the game even better.
10 Necromancy Rebalanced
Divinity: Original Sin 2 allows for a wide range of builds that are all viable for all but the hardest content. Well, everything except for Necromancy. This school of magic is pitifully weak when compared to other archetypes.
Necromancy Rebalanced aims to address this, overhauling the existing skills while adding new ones to allow for more playstyle choices. Players can finally become an army of the undead with this mod's host of new summon abilities.
9 Crafting Overhaul
Crafting is an underutilized mechanic in Original Sin 2 that most players don't even know exist. Creating and modifying gear is satisfying in nearly any RPG, but Divinity's crafting system was lacking the depth the rest of the game offers.
That is where Crafting Overhaul comes in. This mod adds over 1,800 recipes to the game, ranging from creating new armor types to armor dyes. Not only does this mod give players a larger incentive to craft, but the things this mod lets players create make crafting relevant for any character in any playthrough.
8 Vanity
One thing Divinity: Original Sin 2 nails is its armor design. Even the lower level gear looks distinct and worth wearing for visuals alone. The problem is Larian didn't include a proper transmogrification system with the game.
Luckily, modders have added a pseudo-transmog system into the game. Vanity allows players to store the appearance of the armor in a ring and apply it to any armor set the player wants. It can feel a little unintuitive at first, but this mod is the best option for adding proper transmog into Original Sin 2.
7 Majoras - Character Creation Plus
If you tire of the same looking characters at character creation, Majora's Character Creation Plus mod is worth installing. Hundreds of new options are included in character creation to make your protagonist visually distinct from everyone else.
Dozens of new hairstyles, more exotic appearances for Elves, and even a flaming skull as a skeleton are a few examples of what this mod provides. No race or gender is left out either, and the quality of the new assets matches and at times exceeds what Larian offers in the base game. Majora's Character Creation Plus is worth a look.
6 Divinity Unleashed
One of the more recent mods to release for Original Sin 2, Divinity Unleashed is an ambitious overhaul of the game's core mechanics to shake up combat and stat attributes. Note that you will need a script extender to play this mod, which gives you an idea of just how much this mod changes the game fundamentally.
Armor now gives flat damage reduction instead of acting as a second health bar, and armor no longer blocks status effects. This change alone dramatically changes the way combat pans out, but the author has gone even further by overhauling nearly every skill bonus to allow for true build diversity. If you're tired of crowd control spam or alpha-striking enemies to win, Divinity Unleashed is a fantastic overhaul.
5 Improved Camera
Having a set angle tied to the camera isn't uncommon in isometric RPG titles like Baldur's Gate or Fallout, but this restriction can result in clunky exploration or combat encounters. Original Sin 2's camera is by no means bad, but it could be better.
Improved Camera aims to fix this by allowing full control over the camera. It is now possible to tilt the camera to any angle the player wishew, letting players get extremely close to a character or look across the grand environments that are otherwise hard to appreciate.
4 Automatic Item Leveling
Farming new gear for builds can be fun in loot-heavy games such as Borderlands, but feel ill-placed in more story-centric RPGs like Divinity. Gear in Divinity: Original Sin 2 does not scale with you, at least without mods.
Automatic Item Leveling does exactly as you'd expect. Every time you level up, the game will update the level of your gear to your current power while also updating miscellaneous stats such as stat improvements to match the new gear level. This allows you to spend less time earning levels before farming certain items and more time playing the game at your pace.
3 Toggle Sprint
Default character speed in Divinity: Original Sin 2 is painfully slow. Characters casually walk to locations when they are fully capable of running.
Well no more! Toggle Sprint is a highly configurable mod that allows you to set a permanent buff on you and allies that, you guessed it, increases your movement speed. Characters can run while exploring now, but you can turn off this buff at any time while navigating dangerous dungeons or while sneaking.
2 Bartering Tweaks
Bartering Tweaks is the simplest mod on this list but should be included in nearly every load order. This mod will effectively share the Persuasion and Barter bonuses with the rest of the group.
In essence, this allows the person who specs heavily in these traits doesn't need to start conversations or trades for the group. Any group member will receive those bonuses when applicable. It's mind blowing that the system doesn't work this way in vanilla.
1 Odinblade's Class Mods
If players have modded Original Sin 2 at all, they've likely come across Odinblade's various class overhauls and class additions. These mods are all fantastic, either making certain character archetypes more viable or adding new ones entirely.
Most of Odinblade's mods include rebalancing skills while introducing new ones, all of which are connected by a central mechanic. Pyromancers, for example, can apply stacks of Scorched to targets that deal damage at turn start or when the stacks are incremented. This results in Pyromancers playing much more aggressively than normal and gives more niche skills a place in the sandbox. If players find any skill underwhelming in Original Sin 2, Odinblade likely has an overhaul that makes it viable.
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