Far Cry 6 Will Likely Bring Back One Character in Some Form
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Though it may not seem like it, the Far Cry series connects canonically through a fictional timeline. To confirm this, Hurk Drubman Jr. has made an appearance one way or another in several installments, proving himself as almost a mascot of the Ubisoft franchise. It's more than likely that he will reprise his role as an arsonist and chaotic mind in the upcoming Far Cry 6.
With even a Far Cry 4 DLC named after him, Hurk is reserved for comedic relief, sometimes loved by fans for his inappropriate jokes and sometimes seen as an undying pest that continues to pop up in every game since Far Cry 3. Hurk's involvement in the saga has evolved throughout the installments, changing from a problematic nuisance for the player character to being a helpful gun-for-hire.
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Hurk's introduction to the Far Cry franchise is unparalleled. In Far Cry 3, he straps a bomb to a monkey and makes feeble attempts to justify his actions with the past usage of other nations attaching bombs to animals as a form of warfare. Luckily, Coco the monkey is more intelligent and takes the vest off, avoiding the explosion. Jason Brody, the protagonist, is never thrilled to receive a call from his unpredictable companion, but luckily for him, Hurk doesn't actually occupy that much screentime.
But Jason's "tat brother for life" does become useful in his missions eradicate Vaas and Hoyt's pirates, even if the grandest end to his character arc is simply to get inked and meet Citra. Then, Far Cry 4 describes Hurk as "an American buffoon whose fetish for the elephants has led him to our lands illegally." King Min's Kyrat reads, "This barbarian has sided with the cursed Golden Path and should be considered armed and dangerously stupid." He plays a somewhat small role as a big dumb goof who's always looking to blow stuff up with grenades, but unbeknownst to players at the time, he would continue to make a return in every main game to follow and even some spin-offs.
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This was an easy place for Ubisoft to drop in Hurk for a reprised role in Far Cry 5, and similarly, Ubisoft could utilize the same tactic with Far Cry 6. His love for monkeys also makes another appearance; instead of attaching an explosive to the animal or naming a weapon after Coco and finding chimp statues, the unapologetic American is praying to a monkey god. But as it turns out, Hope County was actually the home of the Drubman family, and fifteen years after the ending events of Far Cry 5, Hurk is still kicking it in his hometown.
By now, after surviving a nuclear fallout and moving from island to island with no explanation, Hurk has somehow made it to the ripe age of 63 years old by the time Far Cry New Dawn takes place, though he may not look it. Here, the player gets a sense of where Hurk's classless attitude came from, having inherited his love for bombs from his mother. In New Dawn, he aims rocket-propelled grenades at the Highwaymen for taking his distillery and trying to take his kid.
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Somehow, Hurk made his way into the prehistoric setting of Far Cry Primal. Urki is the distant ancestor of Hurk, part of the Wenja tribe. He's voiced by the same actor and even utilizes the familiar Southern accent when speaking Wenja. This proves Ubisoft has gone to great lengths to include Hurk into every Far Cry installment since his inception, so his return as a character in Far Cry 6 is imminent.
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The real question is how Hurk would make it to the country of Yara in Far Cry 6, but the previous installments have only offered weak explanation as to how he jumped from Malaysia to Kyrat to America. It's likely that he'll appear as part of the resistance one way or another, joining Dani Rojas in their uprising against Castillo, but whether that's as an ally or a nuisance is up to the players.
Far Cry 6 releases on February 18, 2021, for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X.
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