Skyrim: 10 Things That Make No Sense About Khajiit | Game Rant
As one of the bestial races in Tamriel, the feline Khajiit is one of the more interesting races to play as in Skyrim. Aside from their natural proclivity for stealth, thievery, and assassination, they have one of the strongest melee attacks in the game at level 1, as their claws have a base damage of 16, significantly higher than even the Argonian's clawed strike.
While the Khajiit are interesting, aspects of their race also don't make a whole lot of sense, even with the player's disbelief completely suspended to make some leeway for the fantasy setting of the series. Some major aspects of the Khajiit are also hidden among the hundreds of conversations and lore books that can be found in the Elder Scrolls series, many of which should be more significant than they are.
10 Elsweyr Doesn't Suit Their Physiology
One of the strangest aspects of the Khajiit's culture is their homeland, Elsweyr, not really being suitable for any feline species. While this does have a lot to do with the dawn of the Merethic Era and the arrival of the Aylids from another continent, this doesn't explain why the Khajiit have chosen to remain in Elsweyr after all these years, as there have been many opportunities in Tamriel's history for them to try and take back what was once theirs.
9 Most Of Their Gods Are All Cat Versions Of The Aldmeri Gods
Since the gods in the Elder Scrolls are fairly well established as actually existing and being responsible for the creation of the universe, it should be no surprise that even the elves and men have a lot of crossovers when it comes to their respective pantheons.
The Khajiit, on the other hand, seem to worship a group of gods that are exclusively feline, like themselves, but they also seem to be direct influences of the Aldmeri pantheon. However, considering how the Khajiit were the inhabitants of Tamriel long before any elf or man walked its earth, there is a good chance that the Divines may actually be cat gods.
8 They Worship An Incarnation Of Both Magnus And Lorkhan
One big difference between the pantheons of men and elves is whether or not they include Lorkhan as a deity. In the elves' eyes, Lorkhan is solely responsible for their ancestors losing their divinity and sees him as a demon more than anything else, while many of men's pantheons see Lorkhan as a god who allowed them to come into existence and praise him as a god.
Magnus, the god who designed the universe before its creation and the progenitor of all magic, is worshiped much more frequently by the elves than man as a result of him allowing Lorkhan's body to be destroyed. The Khajiit, for some reason, worship both Magnus and Lorkhan equally, as Magnus became the sun and the splintered fragments of Lorkhan's body became the moons, Messer and Secunda.
7 The Different Breeds Of Khajiit Depend On The Moon Cycle
It somewhat makes sense that the Khajiit would worship Lorkhan as much as they do since his body became the moons in the sky after his death. What is a little strange about the moons, in particular, is how they affect the breed of Khajiit that young cats will grow into. Unlike all other races, a Khajiit's physiology is entirely dependent on the phase of the moons on the day they are born, something that sounds cool on paper but raises far more questions than it answers.
6 Each Elder Scrolls Game Only Features One Breed Of Khajiit
With so many different breeds of Khajiit, it's strange that even in later entries in the series, each game only allows the player to take the role of one kind of Khajiit. This may simply be a way to streamline the experience, but it also means that players have yet to take control of the panther-like Pahmar-raht or the enormous, quadripedal Senche-raht. There are also breeds of Khajiit that are almost indistinguishable from humans, bringing into question the physiology of their entire race.
5 Khajiit That Can Become Werewolves
Although this argument could be extended to every race in Tamriel, it makes little sense that a Khajiit would be able to turn into a werewolf without any issues. Unlike the Argonians, who have a rare variation of lycanthropy that turns them into werecrocodiles, the Khajiit have no such variation and have no issue changing between a feline and canine form. It's hard to ignore the fact that many aspects of the Elder Scrolls lore don't follow real-world science and biology, but this is one time that the fantasy setting just isn't enough to divert the player's attention from how much this doesn't make sense.
4 The Large Number Of Skooma Addicts
One of the biggest sources of income in Elsweyr is the export of Moon Sugar, which, when in the wrong hands, can be turned into the highly addictive Skooma that has ruined many a life in Tamriel. Despite Skooma apparently having a lesser effect on Khajiit than any other race in the Elder Scrolls, there are more Khajiit addicted to the substance than any other race.
This could simply come down to ease of access, as those living in Elsweyr wouldn't necessarily have to wait for imports of Moon Sugar to make Skooma, but it makes little sense that they would use Skoom as much as they do if it doesn't have the same effects.
3 They Haven't Found Common Ground With The Argonians
Despite the Khajiit and Argonians being the original inhabitants of Tamriel, with men and elves arriving during the Merethic era to mess things up for everyone, the two races haven't been able to find common ground despite both being subjugated by both men and elves for thousands of years. On the Khajiit side, this apparently comes down to a single event in their history, the Thrassian Plague, that nearly wiped out their entire species and has been blamed on a single Argonian.
2 They Are One Of A Few Races That Still Use Ear Piercings
While all of the available races to play as in The Elder Scrolls series had, at one point in time, the ability to have ear piercings as a customizable option, as of Skyrim, this has been severely limited to just the Khajiit and Argonian races. Why this change occurred, both from a gameplay standpoint and a lore standpoint hasn't been explained and seems to have only occurred so that as a way to keep the bestial races feeling distinct.
1 They Are The Only Race In Skyrim Without Customizable Eyebrows
One of the more odd aspects about the Khajiit in Skyrim is the limits put on customization options. Unlike every other race, the player isn't able to customize a Khajiit's eyebrows at all, which is a strange limit to impose on a race that definitely still has them. Even though they aren't as pronounced as a human's, real-world cats have eyebrows, so it seems like an odd thing to remove considering the Khajiit are heavily based on multiple feline species.
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