Resident Evil Village: 10 Details You Only Know If You've Played New Game Plus
Despite its relatively short campaign, Resident Evil Village offers a lot of content to dive into. Being a Capcom game, fans can rest assured that there is a new game plus option. This feature lets players jump into the adventure again, with all the upgrades and weapons they acquired on the first journey.
Not every new game plus is made the same, however. This list points out all the small nuances that differentiate Resident Evil Village's new game plus from similar modes in other titles. Given the momentum of the campaign, it is easy to run through it three or four times.
10 Players Keep Upgrades & Weapons Regardless Of Difficulty
Most modern Resident Evil games have several difficulty options for players, from absolute cakewalks to almost impossible challenges. Fortunately, those who want a cushion for the more brutal modes can find solace with a new game plus
Players can pick any difficulty mode, and keep all the previously acquired weapons and upgrades. Those who still want the ultimate challenge, though, can always do a fresh new game on Hardcore for a truly brutal run at the game.
9 Sold Weapons Don't Lose Their Upgrades
Most of the new weapons acquired during the game are upgrades to prior guns of the same class. With this in mind, most players will sell their old firearms for the extra space and to earn some cash to upgrade.
Fortunately, they can be bought back, and none of the weapons lose their upgrades after selling them. Sell them for the cash now and buy them back later, just for the sake of a completionist mentality.
8 Hardcore Mode Is Easy On New Game Plus
Any player who did Hardcore for their first playthrough had a challenging, but not insurmountable, experience. Doing hardcore for the second or third playthrough, on the other hand, becomes an absolute cakewalk.
Since the player can start out with weapons normally not purchasable until Heisenberg's factory, early enemies will fall like dominoes. With the extra health upgrades, the lycans and other monsters don't even hurt Ethan Winters too badly.
7 Ethan Gains Access To His Weapons Right Away
Many games require the player to reach a certain point before they can use all the items from the last playthrough. Resident Evil Village, though, does not play around.
From the very first enemy Ethan takes on, he is able to use all the powers he worked so hard for in the first playthrough. It takes a little while to reach the Duke, but on second playthroughs and beyond, the section up to the Duke is mere trifle.
6 The First Bout Is Timed
On the first playthrough, players scramble around the first bout in the village, desperately searching for ammunition and supplies. The second time through Ethan is picking off monsters with extreme efficiency. This reveals that the number of enemies killed during this bout is actually unimportant.
There is actually a hidden timer counting down, which then activates the cutscene and ends the sequence. It is better to save ammo and just run away from enemies until the section ends automatically.
5 Playing As Chris Does Not Change
Regardless of what playthrough one is on, the section with Chris Redfield does not change at all, unlike how the rest of the game becomes much easier. On earlier difficulties this part is still easy, but grows exponentially more difficult on the harder modes.
On Village of Shadows difficulty it is potentially the hardest part of the whole campaign. The assault rifle Chris has during this section is certainly great, but it can only go so far on the harder difficulties.
4 It's A Much Game Shorter Once Players Know What To Do
The puzzles in Resident Evil Village are far from head scratchers, but enough of them are sprinkled around to add a solid two hours to the play time when first figuring them out. Once the player knows the answers to all of these and where to go, the campaign is significantly shorter.
This is not a bad thing, however, since there is something extremely satisfying about the feeling of mastering a game. And for gamers who love action, solving puzzles quickly lets them get right back into the thick of it.
3 Village Of Shadows Is Hard No Matter What
Unless fans buy a specific version of the game, the Village of Shadows difficulty is only available after completing the game first. It makes sense, because it is truly the ultimate Resident Evil Village challenge
This difficulty should only be approached as the first playthrough by the most dedicated fans. Even with the highest upgrades and health boosts, Village of Shadows still proves an intense challenge. Stay alert, and try to stay alive.
2 The Heisenberg Boss Fight Does Not Change
The Heisenberg boss fight showcases just how over-the-top this game becomes. Ethan basically fights the scientist in a ramshackle mech. Because of this change, the upgrades and weapons acquired beforehand do not matter. This makes it a particularly challenging bout.
It may be disappointing for some players to put in so much work that doesn't matter for a big boss fight. However, the mechanics make the fight a nice palette cleanser, regardless of which playthrough one is on.
1 You Can Sell The Meat
Stat upgrades for Ethan Winters come from meals the Duke makes. Players kill animals and fish in the world, and bring the ingredients to the trader. The animals respawn on each playthrough. Once players have all the upgrades, do not stock up on these.
Instead, sell them for the extra money. Vegetarians might not be thrilled with the idea of upgrading Ethan by killing animals and eating them — but then again, the series is mainly about flesh-eating monsters.
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