Cut Mass Effect 1 Planet Described as 'Mandalorian-Themed'
New opportunities for the members of the Mass Effect modding community have arrived thanks to deep-dives into Mass Effect Legendary Edition's files revealing a slew of cut content, ready to be utilized in mods. In a recent interview with TheGamer, Ryan ‘Audemus’ Ainsworth, known for his mod 'A Lot Of Videos,' which upscales the Mass Effect trilogy's cutscenes to 4k resolution, pointed to files in Mass Effect Legendary Edition that indicate a Mandalorian-style planet was intended to be in the first Mass Effect.
Modders have been excited to discover a huge array of audio files included with Mass Effect Legendary Edition pertaining to content scrapped from the original games. Certain audio files have suggested that same-sex romances that are unavailable in the final games were considered for inclusion during development, while other files have pointed to the first Mass Effect having Global Quest that span entire galaxies. The inclusion of these files may allow mod makers to reinstate some of this cut content, especially with the Legendary Edition's superior modding tools.
The latest findings by Mass Effect mod makers indicate that Caleston, the planet in the that was originally to be used for the mission in which players find Liara, but was heavily cut down and transformed into Therum, already had quest dialogue recorded for it. Most of the audio is in French, with modders having to translate the dialogue as they discover it, however, there is a short clip available that was recorded in English, revealing a Caleston Sheriff having a confrontation with Shepard on the planet.
Ryan Ainsworth suggests that much of the audio that the modders have managed to translate "sounds like a very Firefly/The Mandalorian-themed planet" with a "very wild west" vibe to the dialogue and questlines. More to the point, Ainsworth has noted that the modding community have discovered "almost all" of the cut audio from Caleston, giving them a lot to work with in terms of restoring the files for use in future mods. Ainsworth is quick to point out though that restoration of the entire Caleston questline is unlikely to be the end-goal for modders, with the audio being more useful as a way to give modded content a sense of officiality by using existing Mass Effect lore as inspiration.
Whether or not modders undertake the monumental task of recreating Caleston, the finding of these audio files in Mass Effect Legendary Edition will no doubt help to inspire future modding projects. With the modding community having the ability to add their own audio to the game, it's possible that the files could be used to pad out dialogue and restructure quests in the original trilogy in unique and interesting ways.
Mass Effect Legendary Edition is available now on PC, PlayStation 4, and Xbox One.
Source: TheGamer
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