Skyrim: 10 Best Warrior Perks | Game Rant
As an open world RPG, Skyrim allows the player to build whatever type of character they want. The leveling system is geared towards honing skills so that they become more powerful over time. The higher a particular skill gets, the more perks become available along the way.
There are plenty of skills in the game that reward more battle-hungry players, who fancy steel on steel and shattered shields rather then silent footsteps in the darkness. Such Dragonborns gain their strength by swinging swords or tanking blows on heavy armor. The perks that come with leveling up these skills are sure to enhance any player's warrior prowess.
10 Disarming Bash
If there was ever an important aspect for a warrior build, it would be the use of a shield. Being able to use the shield as both protection and even as a weapon makes it versatile tool in a warrior's arsenal.
Within this context, Disarming Bash is very useful. It gives the player the ability to use the bash attack as way to knock their enemies' weapons out of their hands. Giving a 50% chance to disarm the enemy, the park requires both a skill of 70 and the previous acquisition of the Deadly Bash perk.
9 Shield Charge
Once again, shields make for amazing weapons for players who know how to use them. Bashing an enemy with the full weight of a shield can be immensely satisfying. If the Dragonborn can manage to raise their Block skill to 100 (and earn Block Runner in the process) they will be able to get the Shield Charge perk.
This perk gives the player the ability to sprint with their shield up and use it to bash into enemies, staggering or even knocking them down. Players should note that this perk is incompatible with two handed weapons.
8 Great Critical Charge
Two-handed weapons are devastating depending on the character build. Greatswords, war hammers, and battleaxes all pack a punch. Players who wish to specialize in their use would definitely benefit from the Great Critical Charge perk.
This perk requires a level 50 in Two Handed and the acquisition of the Champion's Stance perk. It allows a sprinting player to do a power attack that does double critical damage with whatever two handed weapon that they're currently using. This allows for a quick and devastating opening attack to any battle.
7 Sweep
Any player who repeatedly finds themselves with multiple enemies in front of them should grab this perk. Sweep allows the player to hit multiple enemies with one sideways swing of any two handed weapon. This makes for an efficient way to engage multiple combatants at once, with less stamina than it would otherwise require.
The player just needs to attain a two handed skill of 70 and either the Great Critical Charge or Devastating Blow perks. This certainly makes fighting two, three, four or even five enemies at once much easier.
6 Matching Set
Heavy armor remains popular among Skyrim players, and there are plenty of perks that make wearing it worthwhile. With Matching Set, the player is granted a 25% armor bonus if they're wearing a matching set of armor.
For example, if the player is wearing all Daedric armor, their level of protection will be higher than if they were wearing a mixed set. In order to get this perk, the player must first get the Well Fitted perk and have a level 70 in heavy armor.
5 Juggernaut
The first perk that players will encounter for the heavy armor skill, Juggernaut simply increases the players armor rating by 20% with each rank. The player can select this perk a total of four times, with the skill requirement increasing each time.
It first becomes available with a level 20 heavy armor skill. The player will need get that skill up to 40, then 6o, and finally level 80 in order to maximize the perk. The final level raises the player's armor rating by 80%.
4 Dual Flurry
Much like some other perks in the game, Dual Flurry can be picked more than one time in order to maximize its effect by multiple ranks. It primarily affects the speed that dual wielding players attack with, raising it by 20% first and 35% the second time.
The perk first becomes available to the player with a one-handed skill level of 30, and can then be upgraded one more time at level 50. The player will also need to get at least one rank of the Armsman perk. On its own, this perk may seem lackluster, but combined with other late game perks it really shines.
3 Dual Savagery
Dual Savagery is perfect for a warrior build because it's all about doing extra damage. Specifically, power attacks will do an extra 50% bonus damage. This perk is only available after the player has already gotten the Dual Flurry perk. The player will also need to have a one handed skill of 70.
Due to the effects of the prerequisite perk, Dual Savagery makes for an effective follow up. These two perks allow for dual wielders to inflect an incredible amount of damage on both armored and unarmored enemies, even if they aren't operating stealthily.
2 Steady Hand
Archery is one of the more difficult skills to master in Skyrim. Swords and such are far easier, because simple whacking a nearby opponent is enough to level the skill up. Using a bow is a different animal entirely.
Steady Hand is one of the better perks for this reason. It allows the user to slow down time when drawing a bow, giving them time to line up the shot more reliably. At levels 40 and 60, time is slowed down by 25% and 50% respectively. Eagle Eye must be earned before unlocking Steady Hand.
1 Power Shot
With an archery skill level of 50 and Eagle Eye unlocked, the player can gain a 50% chance to stagger all but but the very largest opponents with a power attack using a bow. This can be incredibly useful for stopping rushing enemies in midst of an attack.
Power shots themselves already do quite a bit of damage, and using them to prevent more oncoming attacks makes them all the more useful. One strategy would be to use the bow to stagger an enemy up close, only to then follow up by switching to a hot-keyed sword for a quick strike. That is, of course, if the power shot doesn't put the enemy down on its own.
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