Looks like 4X game Humankind will have bonkers, Civilization-style tile yields
Upcoming 4X game Humankind wants to challenge Civilization for its throne. Because of this, the two strategy games possess many similarities, even down to their potential for mad tile yields. You may remember earlier this year we briefly saw some disgusting Civ 6 tile yields, and now someone on the Humankind subreddit has shared some mad numbers of their own from the current open beta.
The thread focuses on Frame_Routine’s Angkor Wat, a wonder you can build in the game, which is showing some decent yields across the board, but with food specifically at nearly a hundred per turn. Commenters have noted that if you combine this with other wonders such as Stonehenge and Machu Picchu, that number can easily climb over 100. Another user alleges they were getting 858 food from the Angkor Wat alone, thanks to various combos which included St Basil's cathedral.
Yields in Humankind don't seem as straightforward in Humankind as they are in Civilization, as there are key differences across city output, city ‘extensions’, and then city ‘exploitations’, as well as how you take advantage of luxury and strategic resources. An old thread from last year attempting to explain Humankind’s yield systems highlights the complexity, although much of this may still change before launch.
RELATED LINKS: Humankind release date, Humankind preview, Pre-order Humankind
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